<?php
class Unit_Base{ // extends Model
	
/*
 * 	BASE UNIT MODEL
 * 	Marc Binns 20/05/2010
 */

	//	Ownership
	protected $player_Id = null;
	protected $battle_Id = null;
	protected $unit_Id = null;
	protected $teamName = null;
	//	Static Properties
	protected $unitType_Id = null;
	protected $footprint = null;
	protected $weaponType_Id1 = null;
	protected $weaponType_Id2 = null;
	protected $weaponType_Id3 = null;
	protected $unitTile_Ids = array(); //Array of associated tile Ids (1=1,2=2,3=3)
	protected $unitAgility = null; //Defines unit movement style (1 = agile, 2 = heavy)
	//	Variable Properties
	protected $current_HP = null;
	protected $current_SP = null;
	protected $current_MoveAP = null;
	protected $current_AttackAP = null;
	protected $current_Bearing = null;
	protected $current_X = null;
	protected $current_Y = null;
	//	To be added later?
	protected $movedLastTurn = null;
	protected $weapon1_Ammo = null;
	protected $weapon2_Ammo = null;
	protected $weapon3_Ammo = null;
	
	
	
}